Control Center

| Game Environment Setup |
| Need more help with an option? Click the symbol for an explanation.

| How many characters per player account are allowed?

| For how many seconds should a lagged out character remain logged in by the server?

| After how many seconds should players be allowed to delete a newly created character?

| After how many minutes should items dropped on the ground by players decay?

| After how many minutes should a player corpse decay?

| After how many minutes should an NPC corpse decay?

| Broadcast to all players in-game when a character logs in or out? <INPUT %QVAL <ARRIVEDEPARTMSG>? CHECKED : % name=C1ARRIVEDEPARTMSG tabIndex=8 type=radio value=1> YES <INPUT %QVAL <ARRIVEDEPARTMSG>? : CHECKED % name=C1ARRIVEDEPARTMSG tabIndex=9 type=radio value=0> NO

| How many tenths of a real time second should an in-game minute last?

| Turn weather features on or off. <INPUT %QVAL <NOWEATHER>? CHECKED : % name=C2NOWEATHER tabIndex=11 type=radio value=0> ON <INPUT %QVAL <NOWEATHER>? : CHECKED % name=C2NOWEATHER tabIndex=12 type=radio value=1> OFF

| Should items dropped on the ground flip to another view of the item? <INPUT %QVAL <FLIPDROPPEDITEMS>? CHECKED : % name=C3FLIPDROPPEDITEMS tabIndex=13 type=radio value=1> YES <INPUT %QVAL <FLIPDROPPEDITEMS>? : CHECKED % name=C3FLIPDROPPEDITEMS tabIndex=14 type=radio value=0> NO

| Set the level of karma at which a player becomes neutral (gray).

| How many hit points as a percentage of their total should a resurrected character have? Percent

| Bank Settings What is the maximum number of items should a bank box hold? What is the maximum weight should a bank box hold?

Magic Settings
Are reagents required to cast a spell?
<INPUT %QVAL <REAGENTSREQUIRED>? CHECKED : % name=C4REAGENTSREQUIRED tabIndex=19 type=radio value=1> YES <INPUT %QVAL <REAGENTSREQUIRED>? : CHECKED % name=C4REAGENTSREQUIRED tabIndex=20 type=radio value=0> NO
If a spell fails, should reagents be consumed?
<INPUT %QVAL <REAGENTLOSSFAIL>? CHECKED : % name=C5REAGENTLOSSFAIL tabIndex=21 type=radio value=1> YES <INPUT %QVAL <REAGENTLOSSFAIL>? : CHECKED % name=C5REAGENTLOSSFAIL tabIndex=22 type=radio value=0> NO
Should Mages be allowed to equip weapons while casting magic?
<INPUT %QVAL <EQUIPPEDCAST>? CHECKED : % name=C6EQUIPPEDCAST tabIndex=23 type=radio value=1> YES <INPUT %QVAL <EQUIPPEDCAST>? : CHECKED % name=C6EQUIPPEDCAST tabIndex=24 type=radio value=0> NO

Should the Words of Power be displayed when a player casts a spell?
<INPUT %QVAL <WOPPLAYER>? CHECKED : % name=C7WOPPLAYER tabIndex=25 type=radio value=1> YES <INPUT %QVAL <WOPPLAYER>? : CHECKED % name=C7WOPPLAYER tabIndex=26 type=radio value=0> NO
Should the Words of Power be displayed when a GM or Admin casts a spell?
<INPUT %QVAL <WOPSTAFF>? CHECKED : % name=C8WOPSTAFF tabIndex=27 type=radio value=1> YES <INPUT %QVAL <WOPSTAFF>? : CHECKED % name=C8WOPSTAFF tabIndex=28 type=radio value=0> NO

| Light Settings What level of light is available at night? What level of light is available in dungeons?

Monster Behavior
Should monsters fight each other?
<INPUT %QVAL <MONSTERFIGHT>? CHECKED : % name=C9MONSTERFIGHT tabIndex=31 type=radio value=1> ON <INPUT %QVAL <MONSTERFIGHT>? : CHECKED % name=C9MONSTERFIGHT tabIndex=32 type=radio value=0> OFF
Will monsters run away if hurt in a fight?
<INPUT %QVAL <MONSTERFEAR>? CHECKED : % name=C10MONSTERFEAR tabIndex=33 type=radio value=1> ON <INPUT %QVAL <MONSTERFEAR>? : CHECKED % name=C10MONSTERFEAR tabIndex=34 type=radio value=0> OFF

| Thieving & Murder How many other players may a player kill before being flagged a murderer? How many seconds must pass before a murder count decays? For how many minutes is a thieving player flagged a criminal? For how many seconds after snooping is a thieving player flagged a criminal?

Guards & Law
Will guards kill a player instantly?
<INPUT %QVAL <GUARDSINSTANTKILL>? CHECKED : % name=C11GUARDSINSTANTKILL tabIndex=39 type=radio value=1> YES <INPUT %QVAL <GUARDSINSTANTKILL>? : CHECKED % name=C11GUARDSINSTANTKILL tabIndex=40 type=radio value=0> NO
For how many minutes will a guard remain at a crime scene?
Is looting or carving a good aligned (blue) dead player a crime?
<INPUT %QVAL <LOOTINGISACRIME>? CHECKED : % name=C12LOOTINGISACRIME tabIndex=42 type=radio value=1> YES <INPUT %QVAL <LOOTINGISACRIME>? : CHECKED % name=C12LOOTINGISACRIME tabIndex=43 type=radio value=0> NO

| Should NPCs have a visible [NPC] tag in their name? <INPUT %QVAL <CHARTAGS>? CHECKED : % name=C13CHARTAGS tabIndex=44 type=radio value=1> YES <INPUT %QVAL <CHARTAGS>? : CHECKED % name=C13CHARTAGS tabIndex=45 type=radio value=0> NO

| What is the maximum number an NPC can train a player up to in a skill? What is the maximum percentage of a skill an NPC can train a player up to? Percent

| What is the maximum number of an item a vendor will show for sale to a player?

| What is the maximum number of NPCs the server will display on a player's screen at one time?

| At what level of magery skill should players have a good chance of unlocking a magically locked door?

| Need More Help with Configuration Issues? Visit http://www.sphereserver.com/.

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